Blockchain technology has recently become a phenomenon in various areas of the economy that drives innovation, promotes growth and creates added value. The gambling industry is one of the best known of these sectors. Video games are a use case that promotes the real acceptance of blockchain technology by incentivizing the user to speculate on transactions on a blockchain platform. This drives development innovation and consumer acceptance.
The first real gaming app on the blockchain was Cryptokitties. Although the platform itself is an example of technological advancement for collectibles, it quickly became the app that represents the majority of the transactions made on the Ethereum platform. Since its inception, the The number of applications that use blockchain technology in games has increased significantly. The categories range from adventure and card games to action games, role-playing games and casinos.
Blockchain use cases in games are mainly limited by the transaction capacity of blockchain platforms in the case of Ethereum. As a result, current blockchain applications in games are experimental entries where collecting platforms and mobile games are the first.
Card games are among the first games to use blockchain technology in the game. The unique feature of trading cards is that the cards themselves, as non-consumable tokens (NFTs), become interchangeable items. Mostly, NFTs are exchanged on OpenSea. One of the most popular trading card games with blockchain technology is Gods Unchained.
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Real-time strategy games (RTS) and massive online multiplayer (MMO) are ideal genres for testing blockchain technology in games, because the gameplay enables the creation of several types of assets and smart contracts that regulate the game rules themselves. While in-game hit titles are increasingly multiplayer, online and feature group dynamics, The use of blockchain technology in games is likely to become significantly more important in this segment.
Pixelmatic, a Shanghai and Vancouver-based studio founded by Samson Mow, Blockstream’s current Chief Strategy Officer and former Ubisoft Chief Production Officer, is working on a space-based MMO game with elements of the genres RTS and Eve Online, one presented Cryptocurrency for an in-game exchange medium. Although Eve Online has an in-game product market, there is still no news about the development of crypto assets related to in-game items. This is still very encouraging, and gaming is the first step towards greater acceptance of cryptocurrencies among gaming industry players.
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At Ethereum, games that run on the blockchain run the risk of spamming the network with transactions and increasing gas fees. However, more and more games are being developed that run on the public blockchain itself. This creates an incentive to develop solutions that mitigate the subsequent flooding of the network. Blockchains that work with PoW, sidechains, and status channels can provide solutions to solve the problems that underlie the limited transaction speeds in blockchains that work with PoW that is currently being deployed.
This year’s main blockchain games are mostly card gamesAccording to EsportsBets, RTS games follow closely. Large format games are still in development or are being considered by larger studios. This leaves plenty of room for garage studios to take advantage of their early lead and make a name for themselves before the competition comes onto the market.
Casinos were among the first apps in the game to introduce blockchain technology, with online casinos leading the way. There are some blockchain-based online gambling sites, most of which offer the player superior quality and likelihood compared to traditional blockchain-based casinos and gambling sites. Gaming is probably the most mature segment of blockchain-based games, and is very likely to offer serious competition to traditional markets.
With the emergence of high-ranking developers and largely open tools, playing in blockchain opens up a previously unimaginable value to both developers and players. For the first time, a really open entertainment economy can be built.
Speculation about the platforms on which blockchain technology apps and useful tokens can be found in games is increasing, and the platforms are usually offered on major exchanges shortly after launch. With the continuous development of user-friendly user interfaces, standards for blockchain applications that use relevant technologies to move transactions from exchange platforms to others that offer higher transaction speeds are becoming standards.and the publication of articles that attract public attention is only a matter of time.
Blockchain technology is particularly suitable for gamesThese can benefit directly from blockchain technology, both technically and to unlock the value of in-game items, tournaments, character development and player recognition. This paves the way for esports to become the leader in the sports and entertainment sector, just like the Internet is now. Nowadays, traditional media are mainly handled on the Internet. Perhaps, through blockchain technology, all sports could one day contain elements of e-sports.
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